Since not much was happening this week besides the release of the
newest Level Pack for Mars Lander Runner, I thought I'd go into a bit of
detail on how I got about creating levels. But that quickly became a
two page long, complete "
behind-the-scenes" write-up on
the creation of the program itself. As a result, I decided to split the
article up into key components and I'll release a part of it along with
each week's Level Pack News Post. So without further ado, here is the
first part of the behind the scenes look at Mars Lander Builder and
Runner:
Working with a Theme:
First of all, I don't use any type of specialized editor which only
I, the creator of the program, can use. I've been using Mars Lander
Builder to make levels, just like anyone else with the program could.
That is to say, I don't make the levels with GameMaker, I design, build
and test them within the same program.