Sunday, May 27, 2012

BGP Extensions Hub Video:

Last week's video on Callouts was the first in what will be a series of videos on the BGP Extensions and the Actions within them. This week, I've uploaded the "Hub video" which will have YouTube Annotations to all future videos, and also serves the very important role of the installation guide. After all, what good are these Extensions if you don't know how to install them?
 

To download the BGP Library; click either image below:
Go to Download link through Adfly
BGP Library Extension Version 3

Wednesday, May 23, 2012

Callouts video:

 If you've never seen Callouts in Action before, this video shows what Callouts are and how to implement them into your game with a simple 5-minute tutorial.

Callouts are a handy and elegant way to display text to the user that doesn't interrupt game-play, and their buttons can have a variety of functions. Download the Game Builder Tab V3 and try Callouts for yourself:
Go to Download link through Adfly

BGP Game Builder Extension Version 3

Saturday, May 12, 2012

Mars Lander Builder:

Here it is at last! After 15 level packs and 105 individual levels, the Builder Program itself is now available for Download.
Check out an overview of the program in this video:



Go to Download link through Adfly
Mars Lander Builder

Sunday, May 6, 2012

The BGP Reader

In case you missed it last week, here is the First Look at the BGP reader;


BGP Reader - Mod DB
It's a program I'm writing especially for the tutorials, and you can read more about it here.

AltPath II Level Pack:

It appears that quite the milestone was overshadowed by the First Look at the BGP Reader last week. Due to the varying numbers of levels within the level packs I've made so far, I hadn't realized that I'd actually made 100 levels for Mars Lander already (that is, IF you count all 25 levels in the Ultra Pack)! Love it or hate it (or something in between), you've got to admit that something. And you know what? It's only the beginning! Mars Lander Builder is far from finished, I wouldn't even say the program I use to make the levels is complete at this point. It's taking back seat at the moment, but I can at least say that the changes currently in development are going to be worth the wait!
Stick with me, cool stuff is on the way!

The BGP Reader

This is a special program that I've been working on for a while now, and while it's not quite finished, I thought it was far-along enough to make this First Look. The program and all of its functions are explained in the following video:



BGP Reader - Mod DB