Sunday, April 8, 2012
Sunday, April 1, 2012
Sunday, March 25, 2012
Upcoming news:
This is a tutorial series isn't it? Then WHY are the only things I see posted online Mars Lander Level Packs? Believe me, I am asking the same questions. The trouble is, while I'd love to be doing all this for free, that doesn't pay the bills, so I'm trying to negotiate a contract by which I'd be paid for making these tutorials. The only issue is, as long as that contract isn't finalized, I don't know what I would or would not be allowed to distribute. The last thing I want to do is post something and then have to take it down later because it violates the terms of my contract. That's why I haven't released Mars Lander Builder, or any of the other things I'm working on besides the updated Game Builder library:
What follows is the fifth segment of the
Mars Lander Builder Behind the Scenes write-up. Click titles below to
read other segments:
And now, for a very special level pack. With the addition of these 5 levels, there are officially 50 levels available for Mars Lander Runner! To that end, I’ve replaced the Runner download file with the “50 Level Edition”. This contains all 9 level packs and the Mars Lander Runner.
Runner Editions:
When I made the Mars Lander Builder, the reason I needed the file system to be alphabetical was so that it could be loaded into different versions of the program. From one code I intended the level to be loadable into both Mars Lander Builder and several different iterations of Mars Lander Runner Edition. With the alphabetical file system, this became possible. While 300 characters isn’t short by any stretch of the imagination, it’s a lot shorter than the jargon that people would be copying if I used any kind of special encoding on the files. I still intend to use GameMaker Studio to develop Mars Lander Runner Editions for as many platforms as possible, and I know that with the alphabetical code this will be possible.And now, for a very special level pack. With the addition of these 5 levels, there are officially 50 levels available for Mars Lander Runner! To that end, I’ve replaced the Runner download file with the “50 Level Edition”. This contains all 9 level packs and the Mars Lander Runner.
Click the image below to download Mars Lander Runner 50 Level Edition:
Tuesday, March 6, 2012
BGP Library Update
Sunday, February 19, 2012
Child-proofing:
I’m glad to say that I only had to cut one feature from the game: Check-points. While I originally planned to include check-points into the game, I realized this wouldn’t be possible if I was to allow for multiple-rocket levels. It would have been easy enough to only put check-points into levels with just one Rocket, but you can’t explain that kind of thing to kids who are using the program.Sunday, February 12, 2012
Creating the Level Code:
As hard as I worked to include as many features as possible, the framework of the game was still limited by one major factor; the alphabetical saving system. This meant that I could only have up to 26 types of Objects, and only 300 Objects within a level (for a size of 640x480). One of the ways I saved space in the code was to have Geysers snap to the nearest surface. This way I only needed 3 different Objects instead of 12!Considering that Mars Lander’s code uses 24 letters to create a code that is 300 characters long, I’ve wondered how many unique levels could be made. Obviously a large percentage of those levels would be unplayable for various reasons, but I think it’s safe to say that you can make thousands of unique levels with the program before you start running into trouble. It might even be more than that… if anyone would like to do the math, I’d be happy to hear how many levels Mars Lander Builder can create!
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